This is an example of one of my characters designs. It takes me about 2,5 days to finalize and includes: Base-mesh, pose, layered clothes and props, including simple textures. The final output is a...
This is an example of a full character design concept. It includes props (gun) and clothes (pants, shirt, boots, gloves) and basic short hair. The final result is a high polygon mesh in FBX format.
3D rendered concept for a GUI. For example a Virtual Studio Instrument (VST) interface , a software widget UI or a cockpit in-game item. Please note: This is a concept only. Final execution would be...