Low Poly Game Asset with PBR Textures (Mech2)

Game Assets
  • Not rated yet
  • 6 days
I'm a CG artist doing 3D visualization, digital design, illustration, game art and animation. I use the Unreal Engine, Zbrush, Substance Designer and Substance Painter, Silo, Modo, Blender, Autodesk 3DS Max and Maya, Adobe Design Suite and related software. For up to date CV and portfolio info, please send me a message.

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Job Description

This is a typical low poly hard-surface game asset with a focus on PBR textures.
The work includes creating the low poly mesh, the high poly detail and doing the UV layout.
The model is then textured in substance painter.
The resulting assets contains a low poly FBX and the respective PBR textures
(Color map, normal map, roughness map and metalness map).

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UA-106743897-1