Sci-Fi Armor Concept

Concepts
  • Not rated yet
  • 6 days
I'm a CG artist doing 3D visualization, digital design, illustration, game art and animation. I use the Unreal Engine, Zbrush, Substance Designer and Substance Painter, Silo, Modo, Blender, Autodesk 3DS Max and Maya, Adobe Design Suite and related software. For up to date CV and portfolio info, please send me a message.

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Job Description

Zbrush hard surface concept sculpt of full-body Sci-Fi Armor.
Focus is on silhouette, unique features and appeal.
Final export is high-poly FBX.

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